rubyraw:

I did a big thing for Monster Hunter 3U.
1680x1050 size: http://i.imgur.com/XwhVRcT.gif

Reblogging myself because I did a major revision to the reference sheet that people should switch over to. The imgur link should be a nicer resolution (apparently tumblr garbles large images).

rubyraw:

I did a big thing for Monster Hunter 3U.

1680x1050 size: http://i.imgur.com/XwhVRcT.gif

Reblogging myself because I did a major revision to the reference sheet that people should switch over to. The imgur link should be a nicer resolution (apparently tumblr garbles large images).

I did a big thing for Monster Hunter 3U.
1680x1050 size: http://i.imgur.com/XwhVRcT.gif

I did a big thing for Monster Hunter 3U.

1680x1050 size: http://i.imgur.com/XwhVRcT.gif

Triangle (2009): An analysis(?)

I wanted to write down some thoughts about the movie. I’ve read a few “reviews” and watched dumb things on youtube trying to explain the movie and I disagree with most of them and agree with some. Big spoilers ahead.

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Relicanth
1x: 
contribution to nerdbotmk2's #twitterdex. I'm pretty happy with it. I remember finding relicanth in my pokemon Ruby game back when I was a kid and it was such a cool old pokemon. For some reason I'm really into pokemon that look like they don't give a damn.

Relicanth

1x: 

contribution to nerdbotmk2's #twitterdex. I'm pretty happy with it. I remember finding relicanth in my pokemon Ruby game back when I was a kid and it was such a cool old pokemon. For some reason I'm really into pokemon that look like they don't give a damn.

Basilisk from Soul Sacrifice
I’m super interested in the lore of Soul Sacrifice. The interpretations of mythological (and in the latest game, fabled) monsters are unique and really macabre.

Basilisk from Soul Sacrifice

I’m super interested in the lore of Soul Sacrifice. The interpretations of mythological (and in the latest game, fabled) monsters are unique and really macabre.

bound up monster. I may animate this at some point but there we go… time for sleep.

bound up monster. I may animate this at some point but there we go… time for sleep.